![]() that's actually not far off of making a whole new game. They walk into the first planning meeting with nothing but pieces of paper and have to make everything all over again. Can't use old buick parts in this year's cars, right? The old game didn't really do zero g, but this one does, so right there the engine that constructs the world around the player is like comparing the lead-gas engine of an old buick to the better engineered machines of today. The old wall textures are too low res for today's standards, so they had to go rebuild them from scratch with only looking at the old stuff as inspiration. ![]() But the camera quality back then means absolutely nothing is really going to fit. You might even be able to find some way to crowbar something from the old into the new. You will look at the old movie as a reference. New actors, new cameras, new sound stage, new film sites, new props, new special effects people, new EVERYTHING. You take the existing script as a pile of paper, and you go out and get all new everything else. let's say the original movie Dawn Of The Dead from 1978.
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